Maps
1. Harmony
Mapgen Biome: Monastic Gardens
Deck size: 5
[GAME 1 only] Decks must be composed by picking exactly one unit from each of the following five categories:
Light mammals
Heavy mammals
Reptiles
Birds
Defenses
2. Expanse
Mapgen Biome: Scrapetown
Deck size: 5
Map size: EXTRA LARGE
[GAME 1 only] Only squirrels, arty and T3 units allowed:
3. Cornucopia
Mapgen Biome: The Gut
Deck size: 2
Mills: Plentiful
Campfires: Plentiful
Deck size grows by 2 with each game (size 4 for g2, size 6 for g3, size 8 for g4, size 9 for g5).
[Variants A and B only] Once selected, units must be kept for the rest of the series.
[Variant B] Cannot ban units selected by the opponent on previous games.
4. Famine
Mapgen Biome: Noe District
Deck size: 5
Mills: Scarce
Campfires: None
Deck size shrinks by 1 with each game (size 4 for g2, size 3 for g3, size 2 for g4 and g5).
[GAME 1 only] Both players must run this deck:
5. Reed Valley
PremiumBow's Map: Reed Valley
Deck size: 8
300 starting food + 16 starting farms.
Farms and camp last 10min.
6. Hagro Pass
PremiumBow's Map: Hagro Pass
Players start with two pre-built T3 warrens (fox and owl).
Regardless of Variants and decks, selling the starting warrens is never an obligation.
The map features neutral machine guns and barbed wire.
[Variants A, B, C and D] Moles are banned.
[Variant E] Moles may appear as a result of the random variant. Beware!
7. Gentle Pond
PremiumBow's Map: Trouble at Gentle Pond
4-FFA with two AI opponents (AI must be player 3 and player 4 in the lobby, with green and yellow colors).
Players start with two extra mills already built.
AI players start with a boar warren and a wall of defenses.
Win condition: outlasting the other player is enough to leave the game and claim victory. Beating the AI and winning the FFA is not required.
[Variants A and B only] Balloon and owls are banned:
8. The Ends
PremiumBow's Map: The Ends
Players start with one extra mill already built.
The map features a permanent sandstorm with a reduced vision effect.